WMLMarkupLanguage.java
/*
* $Source$
* $Revision$
*
* Copyright (C) 2000 Tim Joyce
*
* Part of Melati (http://melati.org), a framework for the rapid
* development of clean, maintainable web applications.
*
* Melati is free software; Permission is granted to copy, distribute
* and/or modify this software under the terms either:
*
* a) the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version,
*
* or
*
* b) any version of the Melati Software License, as published
* at http://melati.org
*
* You should have received a copy of the GNU General Public License and
* the Melati Software License along with this program;
* if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA to obtain the
* GNU General Public License and visit http://melati.org to obtain the
* Melati Software License.
*
* Feel free to contact the Developers of Melati (http://melati.org),
* if you would like to work out a different arrangement than the options
* outlined here. It is our intention to allow Melati to be used by as
* wide an audience as possible.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Contact details for copyright holder:
*
* Tim Joyce <timj At paneris.org>
* http://paneris.org/~timj
*/
package org.melati.template;
import org.melati.Melati;
import org.melati.poem.PoemLocale;
/**
* A representation of WML.
*/
public class WMLMarkupLanguage extends HTMLLikeMarkupLanguage
implements MarkupLanguage {
// The ML to use for attributes
private WMLAttributeMarkupLanguage attributeML = null;
/** Constructor. */
public WMLMarkupLanguage(Melati melati,
TempletLoader templetLoader, PoemLocale locale) {
super("wml", melati, templetLoader, locale);
}
/** Constructor given another ML. */
protected WMLMarkupLanguage(String name, WMLMarkupLanguage other) {
super(name, other);
}
/**
* Get the associated MarkupLaguage for rendering attributes.
*
* @return the MarkupLanguage to use for attribute
*/
public AttributeMarkupLanguage getAttr() {
if (attributeML == null)
attributeML = new WMLAttributeMarkupLanguage(this);
return attributeML;
}
}